Blender 2.48a + bl2unitxt3d:-)
バージョン2.48に同梱されているスクリプト+αのリスト。今更ですが、変換してup。
Animation
| Filename | Command | Description | Version |
| animation_bake_constraints.py | Bake Constraints | Bake a Constrained object/rig to IPOs | 246 |
| blenderLipSynchro.py | BlenderLipSynchro | Import phonemes from Papagayo or JLipSync for lip synchronization | 242 |
| camera_changer.py | Camera Changer | Create script link to change cameras (based on their names) during an animation | 234 |
| envelope_symmetry.py | Envelope Symmetry | Make envelope symetrical | 234 |
| widgetwizard.py | Shape Widget Wizard | Adds Widgets for Driven Shapes | 238 |
| animation_trajectory.py | Trajectory | See Trajectory of selected object | 243 |
Export
| Filename | Command | Description | Version |
| 3ds_export.py | 3D Studio (.3ds)... | Export to 3DS file format (.3ds). | 243 |
| ac3d_export.py | AC3D (.ac)... | Export selected meshes to AC3D (.ac) format | 243 |
| export_dxf.py | Autodesk DXF (.dxf) | Export geometry to DXF-r12 (Drawing eXchange Format). | 247 |
| export_fbx.py | Autodesk FBX (.fbx)... | Selection to an ASCII Autodesk FBX | 244 |
| collada_export.py | COLLADA 1.3.1 (.dae) ... | Export scene to COLLADA format (.dae) | 240 |
| colladaExport14.py | COLLADA 1.4(.dae) ... | Export scene from Blender to COLLADA 1.4 format (.dae) | 241 |
| off_export.py | DEC Object File Format (.off)... | Export selected mesh to DEC Object File Format (*.off) | 232 |
| DirectX8Exporter.py | DirectX (.x)... | Export to DirectX text file format format for XNA Animation Component Library. | 242 |
| lightwave_export.py | LightWave (.lwo)... | Export selected meshes to LightWave File Format (.lwo) | 243 |
| export_lightwave_motion.py | Lightwave Motion (.mot)... | Export Loc Rot Size chanels to a Lightwave .mot file | 241 |
| export_m3g.py | M3G (.m3g, .java)... | Export to M3G | 244 |
| md2_export.py | MD2 (.md2) | Export to Quake file format (.md2). | 243 |
| flt_export.py | OpenFlight (.flt)... | Export to OpenFlight v16.0 (.flt) | 245 |
| export-iv-0.1.py | OpenInventor (.iv)... | Export to OpenInventor file format. (.iv) | 236 |
| export_map.py | Quake 3 (.map) | Export to Quake map format | 243 |
| raw_export.py | Raw Faces (.raw)... | Export selected mesh to Raw Format (.raw) | 245 |
| save_theme.py | Save Current Theme... | Save current theme as a BPython script | 242 |
| xsi_export.py | SoftImage XSI (.xsi)... | Export to a SoftImage XSI file | 236 |
| ply_export.py | Stanford PLY (*.ply)... | Export active object to Stanford PLY format | 241 |
| vrml97_export.py | VRML97 (.wrl)... | Export to VRML97 file (.wrl) | 241 |
| export_mdd.py | Vertex Keyframe Animation (.mdd)... | Animated mesh to MDD vertex keyframe file. | 242 |
| export_obj.py | Wavefront (.obj)... | Save a Wavefront OBJ File | 243 |
| x3d_export.py | X3D Extensible 3D (.x3d)... | Export selection to Extensible 3D file (.x3d) | 245 |
| xfig_export.py | xfig export (.fig) | Export selected mesh to xfig Format (.fig) | 244 |
Import
| Filename | Command | Description | Version |
| 3ds_import.py | 3D Studio (.3ds)... | Import from 3DS file format (.3ds) | 244 |
| ac3d_import.py | AC3D (.ac)... | Import an AC3D (.ac) file. | 243 |
| import_dxf.py | Autodesk DXF (.dxf) | Import for DXF geometry data (Drawing eXchange Format). | 246 |
| collada_import.py | COLLADA 1.3.1 (.dae) ... | Import scene from COLLADA format (.dae) | 237 |
| colladaImport14.py | COLLADA 1.4(.dae) ... | Import scene from COLLADA 1.4 format (.dae) | 241 |
| off_import.py | DEC Object File Format (.off)... | Import DEC Object File Format (*.off) | 242 |
| DirectX8Importer.py | DirectX(.x)... | *No description | 244 |
| lightwave_import.py | LightWave (.lwo)... | Import LightWave Object File Format | 239 |
| import_lightwave_motion.py | Lightwave Motion (.mot)... | Import Loc Rot Size chanels from a Lightwave .mot file | 245 |
| import_mdd.py | Load MDD to Mesh RVKs | baked vertex animation to active mesh object. | 242 |
| md2_import.py | MD2 (.md2) | Import from Quake file format (.md2). | 239 |
| ms3d_import.py | MilkShape3D (.ms3d)... | Import from MilkShape3D file format (.ms3d) | 245 |
| ms3d_import_ascii.py | MilkShape3D ASCII (.txt)... | Import from a MilkShape3D ASCII file format (.txt) | 245 |
| c3d_import.py | Motion Capture (.c3d)... | Import a C3D Motion Capture file | 246 |
| bvh_import.py | Motion Capture (.bvh)... | Import a (.bvh) motion capture file | 242 |
| flt_import.py | OpenFlight (.flt)... | Import OpenFlight (.flt) | 245 |
| paths_import.py | Paths (.svg, .ps, .eps, .ai, Gimp) | Import a path from any of a set of formats (still experimental) | 233 |
| slp_import.py | Pro Engineer (.slp)... | Import Pro Engineer (.slp) File Format | 232 |
| raw_import.py | Raw Faces (.raw)... | Import Raw Triangle File Format (.raw) | 242 |
| ply_import.py | Stanford PLY (*.ply)... | Import a Stanford PLY file | 241 |
| import_obj.py | Wavefront (.obj)... | Load a Wavefront OBJ File, Shift: batch import all dir. | 242 |
Mesh
| Filename | Command | Description | Version |
| bevel_center.py | Bevel Center | Bevel selected faces, edges, and vertices | 243 |
| mesh_cleanup.py | Clean Meshes | Clean unused data from all selected mesh objects. | 245 |
| rvk1_torvk2.py | Deformed mesh to Rvk | Copy deform data (not surf. subdiv) of active obj to rvk of the 2nd selected obj | 243 |
| discombobulator.py | Discombobulator | Adds random geometry to a mesh | 237 |
| mesh_edges2curves.py | Edges to Curve | Edges not used by a face are converted into polyline(s) | 241 |
| mesh_mirror_tool.py | Mirror Vertex Locations & Weight | Snap Verticies to X mirrord locations and weights. | 241 |
| mesh_poly_reduce.py | Poly Reducer | Removed polygons from a mesh while maintaining the shape, textures and weights. | 243 |
| mesh_wire.py | Solid Wireframe | Make a solid wireframe copy of this mesh | 243 |
| mesh_solidify.py | Solidify Selection | Makes the mesh solid by creating a second skin. | 243 |
| mesh_unfolder.py | Unfold | Unfold meshes to create nets | 245 |
| unweld.py | Unweld vertex/ices | Unweld all faces from a (or several) selected and common vertex. Made vertex bevelling | 243 |
Misc
| Filename | Command | Description | Version |
| flt_dofedit.py | FLT DOF Editor | Degree of Freedom editor for FLT nodes | 240 |
| flt_lodedit.py | FLT LOD Editor | Level of Detail Edtior for FLT nodes | 240 |
| flt_palettemanager.py | FLT Palette Manager | Manage FLT colors | 240 |
| flt_toolbar.py | FLT Toolbar | Tools for working with FLT databases | 240 |
Object
| Filename | Command | Description | Version |
| addJPKana.py | Add JPKana | Add JPHiragana/Katakana Text from Roma-ji. | 245 |
| object_apply_def.py | Apply Deformation | *No description | 242 |
| Axiscopy.py | Axis Orientation Copy | Copy local axis orientation of active object to all selected meshes (changes mesh data) | 242 |
| object_batch_name_edit.py | Batch Object Name Edit | Apply the chosen rule to rename all selected objects at once. | 240 |
| mesh_boneweight_copy.py | Bone Weight Copy | Copy Bone Weights from 1 mesh, to all other selected meshes. | 245 |
| bl2unitxt3d.py | Change text object with UTF-8 | Change or create text with Tkinter | 240 |
| object_cookie_cutter.py | Cookie Cut from View | *No description | 234 |
| obdatacopier.py | Data Copier | Copy data from active object to other selected ones. | 232 |
| object_drop.py | Drop Onto Ground | Drop the selected objects onto "ground" objects | 245 |
| object_find.py | Find by Data Use | Find an object by the data it uses | 242 |
| renameobjectbyblock.py | Object Name Editor | GUI to select and rename objects. | 232 |
| object_random_loc_sz_rot.py | Randomize Loc Size Rot | Randomize the selected objects Loc Size Rot | 241 |
| object_sel2dupgroup.py | Selection to DupliGroup | *No description | 243 |
| object_timeofs_follow_act.py | TimeOffset follow Active | ActObs animated loc sets TimeOffset on other objects at closest frame | 245 |
| uvcopy.py | UV Copy from Active | Copy UV coords from a mesh to another that has same vertex indices | 242 |
Render
| Filename | Command | Description | Version |
| render_save_layers.py | Save Render Layers... | Save current renderlayers as a BPython script | 245 |
System
| Filename | Command | Description | Version |
| console.py | Interactive Python Console | Interactive Python Console | 245 |
| config.py | Scripts Config Editor | View and edit available scripts configuration data | 236 |
UV
| Filename | Command | Description | Version |
| uv_export.py | Save UV Face Layout... | Export the UV face layout of the selected object to a .TGA or .SVG file | 242 |
| uv_seams_from_islands.py | Seams from Islands | Add seams onto the mesh at the bounds of UV islands | 246 |
Image
| Filename | Command | Description | Version |
| image_billboard.py | Billboard Render on Active | Selected objects and lamps to rendered faces on the act mesh | 242 |
| image_auto_layout.py | Consolidate into one image | Pack all texture images into 1 image and remap faces. | 243 |
| image_edit.py | Edit Externaly | Open in an application for editing. (hold Shift to configure) | 242 |
Wizards
| Filename | Command | Description | Version |
| wizard_curve2tree.py | Tree from Curves | Generate trees from curve shapes | 245 |
FaceSelect
| Filename | Command | Description | Version |
| faceselect_same_weights.py | Same Weights... | Select same faces with teh same weight for the active group. | 245 |
WeightPaint
| Filename | Command | Description | Version |
| weightpaint_clean.py | Clean Weight... | Removed verts from groups below a weight limit. | 245 |
| weightpaint_copy.py | Copy Active Group... | Copy the active group to a new one | 243 |
| weightpaint_envelope_assign.py | Envelope via Group Objects | Assigns weights to vertices via object envelopes | 242 |
| weightpaint_grow_shrink.py | Grow/Shrink Weight... | Grow/Shrink active vertex group. | 245 |
| weightpaint_invert.py | Invert Active Group | Invert the active vertex group | 245 |
| weightpaint_normalize.py | Normalize/Scale Weight... | Normalize the weight of the active weightgroup. | 245 |
| weightpaint_average.py | Vertex Groups Island Average | Average the vertex weights for each connected set of verts | 243 |
| weightpaint_gradient.py | Weight Gradient... | Click on the start and end grad points for the mesh for selected faces. | 245 |
VertexPaint
| Filename | Command | Description | Version |
| vertexpaint_from_material.py | Copy from Material... | Writes material diffuse color as vertex colors. | 242 |
| vertexpaint_selfshadow_ao.py | Self Shadow VCols (AO)... | Generate Fake Ambient Occlusion with vertex colors. | 245 |
| vertexpaint_gradient.py | VCol Gradient... | Click on the start and end grad points for the mesh for selected faces. | 245 |
UVCalculation
| Filename | Command | Description | Version |
| uvcalc_quad_clickproj.py | Click project from face | 3 Clicks to project uvs onto selected faces. | 245 |
| uvcalc_follow_active_coords.py | Follow Active (quads) | Follow from active quads. | 242 |
| uvcalc_lightmap.py | Lightmap UVPack | Give each face non overlapping space on a texture. | 242 |
| uvcalc_smart_project.py | Unwrap (smart projections) | UV Unwrap mesh faces for all select mesh objects | 240 |
Armature
| Filename | Command | Description | Version |
| armature_symmetry.py | Armature Symmetry | Make an Armature symmetrical | 242 |
ScriptTemplate
| Filename | Command | Description | Version |
| scripttemplate_camer_object.py | Camera/Object Example | Script template for setting the camera direction | 245 |
| scripttemplate_gamelogic.py | GameLogic Example | Script template with examples of how to use game logic | 245 |
| scripttemplate_gamelogic_basic.py | GameLogic Template | Basic template for new game logic scripts | 245 |
| scripttemplate_ipo_gen.py | IPO Example | Script template for setting the IPO | 245 |
| scripttemplate_mesh_edit.py | Mesh Editing | Add a new text for editing a mesh | 243 |
| scripttemplate_metaball_create.py | Metaball Generation | Script template to make metaballs from a mesh | 245 |
| scripttemplate_object_edit.py | Object Editing | Add a new text for editing selected objects | 243 |
| scripttemplate_pyconstraint.py | Script Constraint | Add a new script for custom constraints | 245 |
| scripttemplate_text_plugin.py | Text Plugin | Add a new text for writing a text plugin | 246 |
TextPlugin
| Filename | Command | Key | Description | Version |
| textplugin_outliner.py | Code Outline | Ctrl T | Provides a menu for jumping to class and functions definitions. | 246 |
| textplugin_functiondocs.py | Function Documentation | Ctrl I | Attempts to display documentation about the function preceding the cursor. | 246 |
| textplugin_imports.py | Import Complete | Space | Lists modules when import or from is typed | 246 |
| textplugin_membersuggest.py | Member Suggest | . | Lists members of the object preceding the cursor in the current text space | 246 |
| textplugin_suggest.py | Suggest All | Ctrl Space | Performs suggestions based on the context of the cursor | 246 |
| textplugin_templates.py | Template Completion | Tab | Completes templates based on the text preceding the cursor | 246 |
Help
| Filename | Command | Description | Version |
| help_bpy_api.py | Blender/Python Scripting API | The Blender Python API reference manual | 244 |
| help_getting_started.py | Getting Started | Help for new users | 234 |
| hotkeys.py | HotKey and MouseAction Reference | All the hotkeys/short keys | 242 |
| IDPropBrowser.py | ID Property Browser | Browse ID properties | 242 |
| TabletOverlay\TabletOverlay.Init.1.py | Load Tablet Overlay | Load the tablet overlay files that you can enable under view settings | 246 |
| help_manual.py | Manual | The Blender reference manual | 234 |
| help_release_notes.py | Release Notes | Information about the changes in this version of Blender | 234 |
| help_browser.py | Scripts Help Browser | Show help information about a chosen installed script. | 234 |
| help_tutorials.py | Tutorials | Tutorials for learning to use Blender | 234 |
HelpSystem
| Filename | Command | Description | Version |
| sysinfo.py | System Information... | Information about your Blender environment, useful to diagnose problems. | 236 |
HelpWebsites
| Filename | Command | Description | Version |
| help_web_eshop.py | Blender E-Shop | Buy official Blender resources and merchandise online | 234 |
| help_web_blender.py | Blender Website | The official Blender website | 234 |
| help_web_devcomm.py | Developer Community | Get involved with Blender development | 234 |
| help_web_usercomm.py | User Community | Get involved with other Blender users | 234 |
MeshFaceKey
| Filename | Command | Description | Version |
| mesh_skin.py | Skin Faces/Edge-Loops | Select 2 vert loops, then run this script. | 243 |
AddMesh
| Filename | Command | Description | Version |
| add_mesh_empty.py | Empty mesh | *No description | 243 |
| add_mesh_torus.py | Torus | *No description | 243 |

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